28 lines
884 B
Python
28 lines
884 B
Python
import pygame
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from cave_survival.config import config
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from cave_survival.console import console
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class Player:
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def __init__(self):
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self.width = 16
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self.height = 16
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self.x = config.screen_width / 2
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self.y = config.screen_height / 2
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self.speed = 5
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self.image = pygame.image.load("player.png").convert_alpha()
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self.x_last = self.x
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self.y_last = self.y
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self.hitbox_surface = pygame.Surface((self.width, self.height))
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self.hitbox_surface.fill(config.WHITE)
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pygame.draw.rect(
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self.hitbox_surface, (255, 0, 0), (0, 0, self.width, self.height), 1
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)
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self.hitbox_surface.set_alpha(0)
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def draw(self, surface, offset):
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surface.blit(
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pygame.transform.scale(self.image, (16, 16)),
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(self.x - 8 - offset.x, self.y - 8 - offset.y),
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)
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