cave-survival/cave_survival/player.py
2023-03-19 12:27:00 -05:00

28 lines
884 B
Python

import pygame
from cave_survival.config import config
from cave_survival.console import console
class Player:
def __init__(self):
self.width = 16
self.height = 16
self.x = config.screen_width / 2
self.y = config.screen_height / 2
self.speed = 5
self.image = pygame.image.load("player.png").convert_alpha()
self.x_last = self.x
self.y_last = self.y
self.hitbox_surface = pygame.Surface((self.width, self.height))
self.hitbox_surface.fill(config.WHITE)
pygame.draw.rect(
self.hitbox_surface, (255, 0, 0), (0, 0, self.width, self.height), 1
)
self.hitbox_surface.set_alpha(0)
def draw(self, surface, offset):
surface.blit(
pygame.transform.scale(self.image, (16, 16)),
(self.x - 8 - offset.x, self.y - 8 - offset.y),
)