init
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.venv/include/site/python3.8/pygame/mixer.h
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.venv/include/site/python3.8/pygame/mixer.h
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#ifndef MIXER_INTERNAL_H
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#define MIXER_INTERNAL_H
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#include <SDL_mixer.h>
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/* test mixer initializations */
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#define MIXER_INIT_CHECK() \
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if (!SDL_WasInit(SDL_INIT_AUDIO)) \
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return RAISE(pgExc_SDLError, "mixer not initialized")
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#define PYGAMEAPI_MIXER_NUMSLOTS 5
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#include "include/pygame_mixer.h"
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#endif /* ~MIXER_INTERNAL_H */
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