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288
.venv/lib/python3.8/site-packages/prompt_toolkit/patch_stdout.py
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288
.venv/lib/python3.8/site-packages/prompt_toolkit/patch_stdout.py
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"""
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patch_stdout
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============
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This implements a context manager that ensures that print statements within
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it won't destroy the user interface. The context manager will replace
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`sys.stdout` by something that draws the output above the current prompt,
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rather than overwriting the UI.
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Usage::
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with patch_stdout(application):
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...
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application.run()
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...
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Multiple applications can run in the body of the context manager, one after the
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other.
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"""
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import asyncio
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import queue
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import sys
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import threading
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import time
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from contextlib import contextmanager
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from typing import Generator, List, Optional, TextIO, Union, cast
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from .application import get_app_session, run_in_terminal
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from .output import Output
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__all__ = [
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"patch_stdout",
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"StdoutProxy",
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]
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@contextmanager
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def patch_stdout(raw: bool = False) -> Generator[None, None, None]:
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"""
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Replace `sys.stdout` by an :class:`_StdoutProxy` instance.
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Writing to this proxy will make sure that the text appears above the
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prompt, and that it doesn't destroy the output from the renderer. If no
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application is curring, the behaviour should be identical to writing to
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`sys.stdout` directly.
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Warning: If a new event loop is installed using `asyncio.set_event_loop()`,
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then make sure that the context manager is applied after the event loop
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is changed. Printing to stdout will be scheduled in the event loop
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that's active when the context manager is created.
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:param raw: (`bool`) When True, vt100 terminal escape sequences are not
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removed/escaped.
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"""
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with StdoutProxy(raw=raw) as proxy:
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original_stdout = sys.stdout
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original_stderr = sys.stderr
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# Enter.
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sys.stdout = cast(TextIO, proxy)
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sys.stderr = cast(TextIO, proxy)
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try:
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yield
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finally:
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sys.stdout = original_stdout
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sys.stderr = original_stderr
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class _Done:
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"Sentinel value for stopping the stdout proxy."
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class StdoutProxy:
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"""
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File-like object, which prints everything written to it, output above the
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current application/prompt. This class is compatible with other file
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objects and can be used as a drop-in replacement for `sys.stdout` or can
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for instance be passed to `logging.StreamHandler`.
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The current application, above which we print, is determined by looking
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what application currently runs in the `AppSession` that is active during
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the creation of this instance.
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This class can be used as a context manager.
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In order to avoid having to repaint the prompt continuously for every
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little write, a short delay of `sleep_between_writes` seconds will be added
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between writes in order to bundle many smaller writes in a short timespan.
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"""
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def __init__(
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self,
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sleep_between_writes: float = 0.2,
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raw: bool = False,
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) -> None:
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self.sleep_between_writes = sleep_between_writes
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self.raw = raw
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self._lock = threading.RLock()
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self._buffer: List[str] = []
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# Keep track of the curret app session.
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self.app_session = get_app_session()
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# See what output is active *right now*. We should do it at this point,
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# before this `StdoutProxy` instance is possibly assigned to `sys.stdout`.
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# Otherwise, if `patch_stdout` is used, and no `Output` instance has
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# been created, then the default output creation code will see this
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# proxy object as `sys.stdout`, and get in a recursive loop trying to
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# access `StdoutProxy.isatty()` which will again retrieve the output.
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self._output: Output = self.app_session.output
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# Flush thread
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self._flush_queue: queue.Queue[Union[str, _Done]] = queue.Queue()
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self._flush_thread = self._start_write_thread()
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self.closed = False
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def __enter__(self) -> "StdoutProxy":
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return self
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def __exit__(self, *args: object) -> None:
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self.close()
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def close(self) -> None:
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"""
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Stop `StdoutProxy` proxy.
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This will terminate the write thread, make sure everything is flushed
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and wait for the write thread to finish.
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"""
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if not self.closed:
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self._flush_queue.put(_Done())
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self._flush_thread.join()
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self.closed = True
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def _start_write_thread(self) -> threading.Thread:
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thread = threading.Thread(
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target=self._write_thread,
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name="patch-stdout-flush-thread",
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daemon=True,
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)
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thread.start()
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return thread
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def _write_thread(self) -> None:
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done = False
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while not done:
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item = self._flush_queue.get()
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if isinstance(item, _Done):
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break
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# Don't bother calling when we got an empty string.
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if not item:
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continue
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text = []
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text.append(item)
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# Read the rest of the queue if more data was queued up.
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while True:
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try:
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item = self._flush_queue.get_nowait()
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except queue.Empty:
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break
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else:
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if isinstance(item, _Done):
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done = True
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else:
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text.append(item)
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app_loop = self._get_app_loop()
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self._write_and_flush(app_loop, "".join(text))
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# If an application was running that requires repainting, then wait
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# for a very short time, in order to bundle actual writes and avoid
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# having to repaint to often.
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if app_loop is not None:
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time.sleep(self.sleep_between_writes)
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def _get_app_loop(self) -> Optional[asyncio.AbstractEventLoop]:
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"""
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Return the event loop for the application currently running in our
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`AppSession`.
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"""
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app = self.app_session.app
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if app is None:
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return None
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return app.loop
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def _write_and_flush(
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self, loop: Optional[asyncio.AbstractEventLoop], text: str
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) -> None:
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"""
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Write the given text to stdout and flush.
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If an application is running, use `run_in_terminal`.
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"""
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def write_and_flush() -> None:
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if self.raw:
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self._output.write_raw(text)
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else:
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self._output.write(text)
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self._output.flush()
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def write_and_flush_in_loop() -> None:
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# If an application is running, use `run_in_terminal`, otherwise
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# call it directly.
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run_in_terminal(write_and_flush, in_executor=False)
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if loop is None:
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# No loop, write immediately.
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write_and_flush()
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else:
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# Make sure `write_and_flush` is executed *in* the event loop, not
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# in another thread.
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loop.call_soon_threadsafe(write_and_flush_in_loop)
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def _write(self, data: str) -> None:
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"""
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Note: print()-statements cause to multiple write calls.
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(write('line') and write('\n')). Of course we don't want to call
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`run_in_terminal` for every individual call, because that's too
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expensive, and as long as the newline hasn't been written, the
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text itself is again overwritten by the rendering of the input
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command line. Therefor, we have a little buffer which holds the
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text until a newline is written to stdout.
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"""
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if "\n" in data:
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# When there is a newline in the data, write everything before the
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# newline, including the newline itself.
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before, after = data.rsplit("\n", 1)
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to_write = self._buffer + [before, "\n"]
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self._buffer = [after]
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text = "".join(to_write)
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self._flush_queue.put(text)
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else:
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# Otherwise, cache in buffer.
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self._buffer.append(data)
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def _flush(self) -> None:
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text = "".join(self._buffer)
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self._buffer = []
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self._flush_queue.put(text)
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def write(self, data: str) -> int:
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with self._lock:
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self._write(data)
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return len(data) # Pretend everything was written.
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def flush(self) -> None:
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"""
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Flush buffered output.
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"""
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with self._lock:
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self._flush()
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@property
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def original_stdout(self) -> TextIO:
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return self._output.stdout or sys.__stdout__
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# Attributes for compatibility with sys.__stdout__:
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def fileno(self) -> int:
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return self._output.fileno()
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def isatty(self) -> bool:
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stdout = self._output.stdout
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if stdout is None:
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return False
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return stdout.isatty()
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@property
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def encoding(self) -> str:
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return self._output.encoding()
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@property
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def errors(self) -> str:
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return "strict"
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