init
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.venv/lib/python3.8/site-packages/pygame/fastevent.py
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.venv/lib/python3.8/site-packages/pygame/fastevent.py
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"""
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A compatibility shim for pygame.fastevent based on pygame.event.
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This module was deprecated in pygame 2.2, and is scheduled for removal in a
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future pygame version. If you are using pygame.fastevent, please migrate to
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using regular pygame.event module
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"""
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import pygame.event
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import pygame.display
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from pygame import error, register_quit
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from pygame.event import Event
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_ft_init = False
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def _ft_init_check():
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"""
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Raises error if module is not init
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"""
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if not _ft_init:
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raise error("fastevent system not initialized")
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def _quit_hook():
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"""
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Hook that gets run to quit module
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"""
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global _ft_init
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_ft_init = False
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def init():
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"""init() -> None
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initialize pygame.fastevent
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"""
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global _ft_init
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if not pygame.display.get_init():
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raise error("video system not initialized")
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register_quit(_quit_hook)
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_ft_init = True
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def get_init():
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"""get_init() -> bool
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returns True if the fastevent module is currently initialized
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"""
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return _ft_init
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def pump():
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"""pump() -> None
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internally process pygame event handlers
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"""
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_ft_init_check()
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pygame.event.pump()
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def wait():
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"""wait() -> Event
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wait for an event
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"""
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_ft_init_check()
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return pygame.event.wait()
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def poll():
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"""poll() -> Event
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get an available event
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"""
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_ft_init_check()
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return pygame.event.poll()
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def get():
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"""get() -> list of Events
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get all events from the queue
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"""
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_ft_init_check()
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return pygame.event.get()
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def post(event: Event):
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"""post(Event) -> None
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place an event on the queue
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"""
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_ft_init_check()
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pygame.event.post(event)
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