init
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.venv/lib/python3.8/site-packages/pygame/midi.pyi
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.venv/lib/python3.8/site-packages/pygame/midi.pyi
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from typing import List, Sequence, Tuple, Union
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from pygame.event import Event
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MIDIIN: int
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MIDIOUT: int
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class MidiException(Exception):
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def __init__(self, errno: str) -> None: ...
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def init() -> None: ...
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def quit() -> None: ...
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def get_init() -> bool: ...
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def get_count() -> int: ...
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def get_default_input_id() -> int: ...
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def get_default_output_id() -> int: ...
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def get_device_info(an_id: int) -> Tuple[str, str, int, int, int]: ...
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def midis2events(
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midi_events: Sequence[Sequence[Union[Sequence[int], int]]], device_id: int
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) -> List[Event]: ...
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def time() -> int: ...
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def frequency_to_midi(frequency: float) -> int: ...
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def midi_to_frequency(midi_note: int) -> float: ...
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def midi_to_ansi_note(midi_note: int) -> str: ...
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class Input:
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device_id: int
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def __init__(self, device_id: int, buffer_size: int = 4096) -> None: ...
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def close(self) -> None: ...
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def pool(self) -> bool: ...
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def read(self, num_events: int) -> List[List[Union[List[int], int]]]: ...
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class Output:
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device_id: int
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def __init__(
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self,
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device_id: int,
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latency: int = 0,
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buffersize: int = 4096,
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) -> None: ...
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def abort(self) -> None: ...
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def close(self) -> None: ...
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def note_off(self, note: int, velocity: int = 0, channel: int = 0) -> None: ...
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def note_on(self, note: int, velocity: int = 0, channel: int = 0) -> None: ...
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def set_instrument(self, instrument_id: int, channel: int = 0) -> None: ...
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def pitch_bend(self, value: int = 0, channel: int = 0) -> None: ...
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def write(self, data: List[List[Union[List[int], int]]]) -> None: ...
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def write_short(self, status: int, data1: int = 0, data2: int = 0) -> None: ...
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def write_sys_ex(self, msg: Union[List[int], str], when: int) -> None: ...
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