init
This commit is contained in:
commit
38355d2442
9083 changed files with 1225834 additions and 0 deletions
155
.venv/lib/python3.8/site-packages/pygame/tests/sndarray_test.py
Normal file
155
.venv/lib/python3.8/site-packages/pygame/tests/sndarray_test.py
Normal file
|
|
@ -0,0 +1,155 @@
|
|||
import unittest
|
||||
|
||||
from numpy import int8, int16, uint8, uint16, float32, array, alltrue
|
||||
|
||||
import pygame
|
||||
import pygame.sndarray
|
||||
|
||||
|
||||
class SndarrayTest(unittest.TestCase):
|
||||
array_dtypes = {8: uint8, -8: int8, 16: uint16, -16: int16, 32: float32}
|
||||
|
||||
def _assert_compatible(self, arr, size):
|
||||
dtype = self.array_dtypes[size]
|
||||
self.assertEqual(arr.dtype, dtype)
|
||||
|
||||
def test_array(self):
|
||||
def check_array(size, channels, test_data):
|
||||
try:
|
||||
pygame.mixer.init(22050, size, channels, allowedchanges=0)
|
||||
except pygame.error:
|
||||
# Not all sizes are supported on all systems.
|
||||
return
|
||||
try:
|
||||
__, sz, __ = pygame.mixer.get_init()
|
||||
if sz == size:
|
||||
srcarr = array(test_data, self.array_dtypes[size])
|
||||
snd = pygame.sndarray.make_sound(srcarr)
|
||||
arr = pygame.sndarray.array(snd)
|
||||
self._assert_compatible(arr, size)
|
||||
self.assertTrue(
|
||||
alltrue(arr == srcarr),
|
||||
"size: %i\n%s\n%s" % (size, arr, test_data),
|
||||
)
|
||||
finally:
|
||||
pygame.mixer.quit()
|
||||
|
||||
check_array(8, 1, [0, 0x0F, 0xF0, 0xFF])
|
||||
check_array(8, 2, [[0, 0x80], [0x2D, 0x41], [0x64, 0xA1], [0xFF, 0x40]])
|
||||
check_array(16, 1, [0, 0x00FF, 0xFF00, 0xFFFF])
|
||||
check_array(
|
||||
16, 2, [[0, 0xFFFF], [0xFFFF, 0], [0x00FF, 0xFF00], [0x0F0F, 0xF0F0]]
|
||||
)
|
||||
check_array(-8, 1, [0, -0x80, 0x7F, 0x64])
|
||||
check_array(-8, 2, [[0, -0x80], [-0x64, 0x64], [0x25, -0x50], [0xFF, 0]])
|
||||
check_array(-16, 1, [0, 0x7FFF, -0x7FFF, -1])
|
||||
check_array(-16, 2, [[0, -0x7FFF], [-0x7FFF, 0], [0x7FFF, 0], [0, 0x7FFF]])
|
||||
|
||||
def test_get_arraytype(self):
|
||||
array_type = pygame.sndarray.get_arraytype()
|
||||
|
||||
self.assertEqual(array_type, "numpy", "unknown array type %s" % array_type)
|
||||
|
||||
def test_get_arraytypes(self):
|
||||
arraytypes = pygame.sndarray.get_arraytypes()
|
||||
self.assertIn("numpy", arraytypes)
|
||||
|
||||
for atype in arraytypes:
|
||||
self.assertEqual(atype, "numpy", "unknown array type %s" % atype)
|
||||
|
||||
def test_make_sound(self):
|
||||
def check_sound(size, channels, test_data):
|
||||
try:
|
||||
pygame.mixer.init(22050, size, channels, allowedchanges=0)
|
||||
except pygame.error:
|
||||
# Not all sizes are supported on all systems.
|
||||
return
|
||||
try:
|
||||
__, sz, __ = pygame.mixer.get_init()
|
||||
if sz == size:
|
||||
srcarr = array(test_data, self.array_dtypes[size])
|
||||
snd = pygame.sndarray.make_sound(srcarr)
|
||||
arr = pygame.sndarray.samples(snd)
|
||||
self.assertTrue(
|
||||
alltrue(arr == srcarr),
|
||||
"size: %i\n%s\n%s" % (size, arr, test_data),
|
||||
)
|
||||
finally:
|
||||
pygame.mixer.quit()
|
||||
|
||||
check_sound(8, 1, [0, 0x0F, 0xF0, 0xFF])
|
||||
check_sound(8, 2, [[0, 0x80], [0x2D, 0x41], [0x64, 0xA1], [0xFF, 0x40]])
|
||||
check_sound(16, 1, [0, 0x00FF, 0xFF00, 0xFFFF])
|
||||
check_sound(
|
||||
16, 2, [[0, 0xFFFF], [0xFFFF, 0], [0x00FF, 0xFF00], [0x0F0F, 0xF0F0]]
|
||||
)
|
||||
check_sound(-8, 1, [0, -0x80, 0x7F, 0x64])
|
||||
check_sound(-8, 2, [[0, -0x80], [-0x64, 0x64], [0x25, -0x50], [0xFF, 0]])
|
||||
check_sound(-16, 1, [0, 0x7FFF, -0x7FFF, -1])
|
||||
check_sound(-16, 2, [[0, -0x7FFF], [-0x7FFF, 0], [0x7FFF, 0], [0, 0x7FFF]])
|
||||
check_sound(32, 2, [[0.0, -1.0], [-1.0, 0], [1.0, 0], [0, 1.0]])
|
||||
|
||||
def test_samples(self):
|
||||
|
||||
null_byte = b"\x00"
|
||||
|
||||
def check_sample(size, channels, test_data):
|
||||
try:
|
||||
pygame.mixer.init(22050, size, channels, allowedchanges=0)
|
||||
except pygame.error:
|
||||
# Not all sizes are supported on all systems.
|
||||
return
|
||||
try:
|
||||
__, sz, __ = pygame.mixer.get_init()
|
||||
if sz == size:
|
||||
zeroed = null_byte * ((abs(size) // 8) * len(test_data) * channels)
|
||||
snd = pygame.mixer.Sound(buffer=zeroed)
|
||||
samples = pygame.sndarray.samples(snd)
|
||||
self._assert_compatible(samples, size)
|
||||
##print ('X %s' % (samples.shape,))
|
||||
##print ('Y %s' % (test_data,))
|
||||
samples[...] = test_data
|
||||
arr = pygame.sndarray.array(snd)
|
||||
self.assertTrue(
|
||||
alltrue(samples == arr),
|
||||
"size: %i\n%s\n%s" % (size, arr, test_data),
|
||||
)
|
||||
finally:
|
||||
pygame.mixer.quit()
|
||||
|
||||
check_sample(8, 1, [0, 0x0F, 0xF0, 0xFF])
|
||||
check_sample(8, 2, [[0, 0x80], [0x2D, 0x41], [0x64, 0xA1], [0xFF, 0x40]])
|
||||
check_sample(16, 1, [0, 0x00FF, 0xFF00, 0xFFFF])
|
||||
check_sample(
|
||||
16, 2, [[0, 0xFFFF], [0xFFFF, 0], [0x00FF, 0xFF00], [0x0F0F, 0xF0F0]]
|
||||
)
|
||||
check_sample(-8, 1, [0, -0x80, 0x7F, 0x64])
|
||||
check_sample(-8, 2, [[0, -0x80], [-0x64, 0x64], [0x25, -0x50], [0xFF, 0]])
|
||||
check_sample(-16, 1, [0, 0x7FFF, -0x7FFF, -1])
|
||||
check_sample(-16, 2, [[0, -0x7FFF], [-0x7FFF, 0], [0x7FFF, 0], [0, 0x7FFF]])
|
||||
check_sample(32, 2, [[0.0, -1.0], [-1.0, 0], [1.0, 0], [0, 1.0]])
|
||||
|
||||
def test_use_arraytype(self):
|
||||
def do_use_arraytype(atype):
|
||||
pygame.sndarray.use_arraytype(atype)
|
||||
|
||||
pygame.sndarray.use_arraytype("numpy")
|
||||
self.assertEqual(pygame.sndarray.get_arraytype(), "numpy")
|
||||
|
||||
self.assertRaises(ValueError, do_use_arraytype, "not an option")
|
||||
|
||||
def test_float32(self):
|
||||
"""sized arrays work with Sounds and 32bit float arrays."""
|
||||
try:
|
||||
pygame.mixer.init(22050, 32, 2, allowedchanges=0)
|
||||
except pygame.error:
|
||||
# Not all sizes are supported on all systems.
|
||||
self.skipTest("unsupported mixer configuration")
|
||||
|
||||
arr = array([[0.0, -1.0], [-1.0, 0], [1.0, 0], [0, 1.0]], float32)
|
||||
newsound = pygame.mixer.Sound(array=arr)
|
||||
pygame.mixer.quit()
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main()
|
||||
Loading…
Add table
Add a link
Reference in a new issue