wip
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parent
6676011ec6
commit
15a2cf2b3b
3 changed files with 12 additions and 25 deletions
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@ -2,7 +2,6 @@ from contextlib import contextmanager
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from fastapi import APIRouter, Depends, WebSocket, WebSocketDisconnect
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from fastapi.responses import HTMLResponse
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from rich.console import Console
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from sqlalchemy import create_engine
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from sqlalchemy.orm import scoped_session, sessionmaker
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from sqlmodel import Session
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@ -10,6 +9,7 @@ from websockets.exceptions import ConnectionClosed
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from learn_sql_model.api.websocket_connection_manager import manager
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from learn_sql_model.config import get_config, get_session
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from learn_sql_model.console import console
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from learn_sql_model.models.hero import HeroUpdate, Heros
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web_socket_router = APIRouter()
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@ -110,7 +110,7 @@ async def websocket_endpoint_hero_echo(
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heros = con.execute("SELECT * FROM hero").fetchall()
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heros = Heros.parse_obj({"heros": heros})
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hero.update(session=session)
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Console().print(heros)
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console.print(heros)
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await websocket.send_text(heros.json())
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except WebSocketDisconnect:
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@ -1,4 +1,4 @@
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from rich.console import Console
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console = Console()
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console.quiet = False
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console.quiet = True
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@ -9,12 +9,12 @@
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import atexit
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import pygame
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from rich.console import Console
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import typer
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from typer import Typer
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from websocket import create_connection
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from learn_sql_model.config import get_config
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from learn_sql_model.console import console
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from learn_sql_model.models.hero import Hero, HeroCreate, HeroDelete, HeroUpdate, Heros
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speed = 10
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@ -25,9 +25,6 @@ my_font = pygame.font.SysFont("Comic Sans MS", 30)
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config = get_config()
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console = Console()
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console.quiet = True
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class Client:
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def __init__(self, name, secret_name):
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@ -61,19 +58,6 @@ class Client:
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connect()
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return self._ws
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@property
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def ws_update(self):
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def connect():
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self._ws_update = create_connection(
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f"ws://{config.api_client.host}:{config.api_client.port}/ws-hero-update"
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)
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if not hasattr(self, "_ws_update"):
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connect()
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if not self._ws_update.connected:
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connect()
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return self._ws_update
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def run(self):
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while self.running:
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console.print("running")
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@ -119,11 +103,14 @@ class Client:
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others = Heros.parse_raw(raw_heros)
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for other in others.heros:
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pygame.draw.circle(self.screen, (255, 0, 0), (other.x, other.y), other.size)
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self.screen.blit(
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my_font.render(other.name, False, (255, 255, 255), 1),
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(other.x, other.y),
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)
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if other.id != self.hero.id:
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pygame.draw.circle(
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self.screen, (255, 0, 0), (other.x, other.y), other.size
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)
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self.screen.blit(
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my_font.render(other.name, False, (255, 255, 255), 1),
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(other.x, other.y),
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)
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pygame.draw.circle(
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self.screen, (0, 0, 255), (self.hero.x, self.hero.y), self.hero.size
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