wip, might not be good
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parent
f53879f961
commit
6d5bfaeeda
63 changed files with 1897 additions and 93 deletions
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@ -33,9 +33,13 @@ class Player:
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self.speed = 10
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self.max_speed = 10
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self.image = pygame.image.load("creeper.png").convert_alpha()
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self.pet_image = pygame.image.load("pet.png").convert_alpha()
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self.image = pygame.transform.scale(
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self.image, (self.hero.size, self.hero.size)
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)
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self.pet_image = pygame.transform.scale(
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self.pet_image, (self.hero.size/1.5, self.hero.size/2)
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)
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self.x_last = self.x
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self.y_last = self.y
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self.hitbox_surface = pygame.Surface((self.width, self.height))
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@ -204,16 +208,16 @@ class Player:
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self.x_last = self.hero.x
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self.y_last = self.hero.y
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# if self.game.ticks % 1 == 0 or self.game.ticks == 0:
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console.print("updating")
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update = HeroUpdate(**self.hero.dict(exclude_unset=True))
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console.print(update)
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self.game.ws.send(update.json())
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console.print("sent")
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if self.game.ticks % 60 == 0 or self.game.ticks == 0:
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console.print("updating")
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update = HeroUpdate(**self.hero.dict(exclude_unset=True))
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console.print(update)
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self.game.ws.send(update.json())
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console.print("sent")
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raw_heros = self.game.ws.recv()
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console.print(raw_heros)
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self.others = Heros.parse_raw(raw_heros)
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raw_heros = self.game.ws.recv()
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console.print(raw_heros)
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self.others = Heros.parse_raw(raw_heros)
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def draw(self):
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self.move()
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@ -242,6 +246,10 @@ class Player:
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self.image,
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(self.hero.x - self.hero.size / 2, self.hero.y - self.hero.size / 2),
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)
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self.game.screen.blit(
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self.pet_image,
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(self.hero.x + self.hero.size / 2, self.hero.y - self.hero.size / 2),
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)
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# pygame.draw.circle(
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# self.game.screen, (0, 0, 255), (self.hero.x, self.hero.y), self.hero.size
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