fix all the tests

This commit is contained in:
Waylon Walker 2023-06-21 10:29:50 -05:00
parent 7db07c7d35
commit a7e6f2c4e5
No known key found for this signature in database
GPG key ID: 66E2BF2B4190EFE4
9 changed files with 128 additions and 137 deletions

View file

@ -1,23 +1,25 @@
from learn_sql_model.console import console
from learn_sql_model.optional import _optional_import_
pygame = _optional_import_("pygame", group="game")
class Light:
def __init__(self, game):
self.game = game
def render(self):
mx, my = pygame.mouse.get_pos()
v = pygame.math.Vector2(mx - self.game.player.hero.x, my - self.game.player.hero.y)
v = pygame.math.Vector2(
mx - self.game.player.hero.x, my - self.game.player.hero.y
)
v.scale_to_length(1000)
for r in range(0, 360):
_v = v.rotate(r)
pygame.draw.line(
self.game.screen,
(255,250,205),
(255, 250, 205),
(self.game.player.hero.x, self.game.player.hero.y),
(self.game.player.hero.x + _v.x, self.game.player.hero.y + _v.y),
50
)
50,
)

View file

@ -2,7 +2,8 @@ from typing import Callable, Tuple
from pydantic import BaseModel
from learn_sql_model.optional import _optional_import_
pygame = _optional_import_('pygame', group='game')
pygame = _optional_import_("pygame", group="game")
screen_sizes = [
@ -128,7 +129,6 @@ class Menu:
class Hamburger:
def __init__(self, game):
self.game = game
self.hamburger_width = 50
self.bar_height = self.hamburger_width / 4

View file

@ -49,7 +49,7 @@ class Player:
def quit(self):
try:
HeroDelete(id=self.hero.id).delete()
except:
except RuntimeError:
pass
def handle_events(self):
@ -153,13 +153,12 @@ class Player:
self.pos = pygame.math.Vector2(self.hero.x, self.hero.y)
if self.game.map.point_check_collision(self.pos.x, self.pos.y):
start_pos = pygame.math.Vector2(self.x_last, self.y_last)
end_pos = pygame.math.Vector2(self.hero.x, self.hero.y)
movement_vector = end_pos - start_pos
try:
movement_direction = movement_vector.normalize()
except:
except ZeroDivisionError:
end_pos = pygame.math.Vector2(self.hero.x + 128, self.hero.y + 128)
movement_vector = end_pos - start_pos
movement_direction = movement_vector.normalize()