wip
This commit is contained in:
parent
d0b3712f17
commit
f66255ea0d
3 changed files with 14 additions and 12 deletions
|
|
@ -6,7 +6,9 @@ pygame = _optional_import_("pygame", group="game")
|
|||
class Light:
|
||||
def __init__(self, game):
|
||||
self.game = game
|
||||
self.surf = pygame.Surface((1000, 100))
|
||||
self.surf = pygame.Surface(
|
||||
(self.game.screen.get_width(), self.game.screen.get_height())
|
||||
)
|
||||
# pil_image = Image.new("RGBA", (1000, 500))
|
||||
# pil_draw = ImageDraw.Draw(pil_image)
|
||||
# pil_draw.pieslice((-1500, -100, 1000, 600), 340, 20, fill=(255, 250, 205))
|
||||
|
|
@ -29,6 +31,7 @@ class Light:
|
|||
# )
|
||||
|
||||
def render(self):
|
||||
self.surf.fill((0, 0, 0))
|
||||
mx, my = pygame.mouse.get_pos()
|
||||
v = pygame.math.Vector2(
|
||||
mx - self.game.player.hero.x, my - self.game.player.hero.y
|
||||
|
|
@ -43,7 +46,7 @@ class Light:
|
|||
for r in range(-25, 25):
|
||||
_v = v.rotate(r)
|
||||
pygame.draw.line(
|
||||
self.game.screen,
|
||||
self.surf,
|
||||
(255, 250, 205),
|
||||
(self.game.player.hero.x, self.game.player.hero.y),
|
||||
(self.game.player.hero.x + _v.x, self.game.player.hero.y + _v.y),
|
||||
|
|
@ -51,12 +54,17 @@ class Light:
|
|||
)
|
||||
# draw a circle
|
||||
pygame.draw.circle(
|
||||
self.game.screen,
|
||||
self.surf,
|
||||
(255, 250, 205),
|
||||
(self.game.player.hero.x, self.game.player.hero.y),
|
||||
self.game.player.hero.lanturn_strength,
|
||||
)
|
||||
|
||||
self.game.darkness.blit(
|
||||
pygame.transform.scale(self.surf, self.game.screen.get_size()).convert(),
|
||||
(0, 0),
|
||||
)
|
||||
|
||||
|
||||
def render_flashlight(light, strength, angle):
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue