go faster

This commit is contained in:
Waylon Walker 2023-07-01 13:30:29 -05:00
parent 1f117ebda5
commit f8bc84211c
No known key found for this signature in database
GPG key ID: 66E2BF2B4190EFE4
4 changed files with 20 additions and 14 deletions

View file

@ -1,5 +1,6 @@
import atexit
from rich.console import Console
from typer import Typer
from websocket import create_connection
@ -61,6 +62,10 @@ class Client:
return self._ws
def run(self):
from pyinstrument import Profiler
profiler = Profiler()
profiler.start()
while self.running:
console.print("running")
console.print("handle_events")
@ -72,8 +77,11 @@ class Client:
time = self.clock.tick(60)
self.elapsed = time / 100
self.ticks += 1
Console().print(self.clock.get_fps())
console.print(f"time: {time}")
console.print(f"ticks: {self.ticks}")
profiler.stop()
print(profiler.output_text())
self.quit()
def quit(self):
@ -91,7 +99,7 @@ class Client:
self.darkness.fill((light_level, light_level, light_level))
self.light.render()
self.screen.blit(
pygame.transform.scale(self.darkness, self.screen.get_size()).convert(),
self.darkness,
(0, 0),
special_flags=pygame.BLEND_MULT,
)

View file

@ -38,10 +38,6 @@ class Light:
)
v.scale_to_length(self.game.player.hero.flashlight_strength)
self.game.player.hero.flashlight_angle = v.angle_to(pygame.math.Vector2(0, 1))
# self.game.screen.blit(
# pygame.transform.rotate(self.image, pygame.math.Vector2(0, 0).angle_to(v)),
# (self.game.player.hero.x, self.game.player.hero.y - 250),
# )
for r in range(-25, 25):
_v = v.rotate(r)
@ -84,7 +80,7 @@ class Light:
)
self.game.darkness.blit(
pygame.transform.scale(self.surf, self.game.screen.get_size()).convert(),
self.surf,
(0, 0),
)

View file

@ -1,7 +1,8 @@
from learn_sql_model.optional import _optional_import_
import pydantic
from rich.console import Console
from learn_sql_model.optional import _optional_import_
snoise2 = _optional_import_("noise", "snoise2", group="game")
pygame = _optional_import_("pygame", group="game")
@ -38,6 +39,7 @@ class Map:
self.pre_draw()
def refresh_surf(self):
self.surf = pygame.Surface((self.screen_width, self.screen_height))
def get_noise(self, x, y):
@ -53,7 +55,7 @@ class Map:
def render(self):
self.game.screen.blit(
pygame.transform.scale(self.surf, (self.screen_width, self.screen_height)),
self.surf,
(0, 0),
)

View file

@ -1,6 +1,5 @@
from learn_sql_model.config import get_config
from learn_sql_model.console import console
from learn_sql_model.models.hero import Hero, HeroCreate, HeroUpdate, Heros
from learn_sql_model.models.hero import HeroCreate, HeroDelete, HeroUpdate, Heros
from learn_sql_model.optional import _optional_import_
pygame = _optional_import_("pygame", group="game")
@ -61,10 +60,11 @@ class Player:
def quit(self):
try:
session = get_config().database.session
hero = session.get(Hero, self.hero.id)
session.delete(hero)
session.commit()
# session = get_config().database.session
# hero = session.get(Hero, self.hero.id)
# session.delete(hero)
# session.commit()
HeroDelete.delete(id=self.hero.id)
except RuntimeError:
pass