marvin-sw-text-adventure/Operation Shadow Hand-Kara Bright-4-Kashyyyk-General_Rieekan.txt

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Text

[19:45:13] Starting game game.py:30
generating your character
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the │
│ health │ 100 │ bustling city planet of Coruscant. │
│ imperial credits │ 500 │ Growing up, she witnessed the │
│ fuel level │ 100 │ corruption and greed of the │
│ │ Imperial government. Despite the │
│ │ danger, she joined an underground │
│ │ resistance movement at a young age, │
│ │ fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 100 │ │
│ │ │
│ Operation Shadow Hand │ The Empire is developing a new │
│ place │ Imperial Base on Kashyyyk │ weapon on Kashyyyk. We need to │
│ year │ 4 │ infiltrate the base and destroy it │
│ risk │ 50 hp │ before they can use it against the │
│ reward │ 1000 credits │ Rebellion. Watch out for Imperial │
│ leader │ General Rieekan │ troops and dangerous wildlife on │
│ │ the planet. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara gathers her crew in the Firefly, preparing to depart for their mission.
Jaxen, Zora, and Galen all board the ship, ready for whatever challenges lie
ahead. The ship's engines hum to life as Kara takes her place in the pilot seat,
ready to take off.
You earned 0 imperial credits
You spent 0 imperial credits
You gained 0 health
You lost 0 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 100 │ city planet of Coruscant. Growing │
│ imperial credits │ 500 │ up, she witnessed the corruption and │
│ fuel level │ 95 │ greed of the Imperial government. │
│ │ Despite the danger, she joined an │
│ │ underground resistance movement at a │
│ │ young age, fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 95 │ │
│ │ │
│ Operation Shadow Hand II │ The Empire has a new weapon │
│ place │ Imperial Base on │ prototype on Coruscant. We need to │
│ │ Coruscant │ gather intel and sabotage the weapon │
│ year │ 5 │ before it goes into production. │
│ risk │ 60 hp │ Beware of the Imperial forces and │
│ reward │ 1500 credits │ their advanced security measures. │
│ leader │ Admiral Ackbar │ │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara and her team navigate the winding back alleys of Coruscant, using their
knowledge of the city to evade Imperial patrols. They gather valuable intel on
the Imperial base's security measures and the location of the new weapon
prototype. With their mission complete, they return to their ship and prepare
for the next phase of their operation.
You earned 200 imperial credits
You spent 0 imperial credits
You gained 0 health
You lost 0 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 100 │ city planet of Coruscant. Growing │
│ imperial credits │ 700 │ up, she witnessed the corruption and │
│ fuel level │ 93 │ greed of the Imperial government. │
│ │ Despite the danger, she joined an │
│ │ underground resistance movement at a │
│ │ young age, fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 93 │ │
│ │ │
│ Operation Shadow Hand III │ Our previous sabotage of the │
│ place │ Imperial Base on │ Empire's weapon prototype has not │
│ │ Coruscant │ gone unnoticed. They have increased │
│ year │ 6 │ security and are on high alert. We │
│ risk │ 75 hp │ need to infiltrate the base again │
│ reward │ 2000 credits │ and gather intel on their next move. │
│ leader │ General Madine │ Be careful and stay alert. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara tries to gather some stealth weapons and gear to go unnoticed by security.
However, due to the increased alert level, she is unable to find any reliable
sources. She is forced to use what she has and rely on her team's skills to
infiltrate the base. During the mission, they encounter heavy resistance and
sustain some injuries, but they are able to gather some intel before making a
daring escape.
You earned 0 imperial credits
You spent 500 imperial credits
You gained 0 health
You lost 25 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 75 │ city planet of Coruscant. Growing │
│ imperial credits │ 200 │ up, she witnessed the corruption and │
│ fuel level │ 83 │ greed of the Imperial government. │
│ │ Despite the danger, she joined an │
│ │ underground resistance movement at a │
│ │ young age, fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 83 │ │
│ │ │
│ Operation Shadow Hand IV │ The Empire is testing a new weapon │
│ place │ Imperial Base on Nar │ on Nar Shaddaa. We need to │
│ │ Shaddaa │ infiltrate the base and gather intel │
│ year │ 7 │ on the weapon's capabilities and │
│ risk │ 80 hp │ weaknesses. Avoid detection and take │
│ reward │ 2500 credits │ out any Imperial troops that stand │
│ leader │ Captain Rex │ in our way. May the Force be with │
│ │ us. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara and her team successfully infiltrate the Imperial base on Nar Shaddaa,
using their skills and experience to avoid detection and take out any Imperial
troops in their way. They gather valuable intel on the new weapon's capabilities
and weaknesses, and transmit the information back to the Rebel Alliance. During
the mission, they sustain some injuries and lose some health, but they are
ultimately successful in completing their objective.
You earned 500 imperial credits
You spent 400 imperial credits
You gained 0 health
You lost 30 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 45 │ city planet of Coruscant. Growing │
│ imperial credits │ 300 │ up, she witnessed the corruption and │
│ fuel level │ 68 │ greed of the Imperial government. │
│ │ Despite the danger, she joined an │
│ │ underground resistance movement at a │
│ │ young age, fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 68 │ │
│ │ │
│ Operation Shadow Hand V │ The Empire is developing a new │
│ place │ Imperial Base on │ weapon prototype on Coruscant. We │
│ │ Coruscant │ need to infiltrate the base and │
│ year │ 8 │ gather intel on the weapon's │
│ risk │ 70 hp │ capabilities and weaknesses. Stay │
│ reward │ 2000 credits │ alert and avoid detection, as the │
│ leader │ General Madine │ Empire has increased security │
│ │ measures since our last visit. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara tries to fuel up the Firefly, but finds that the nearest refueling station
is out of order. She searches for another station, but is unable to find one in
time. As a result, the Firefly remains low on fuel and unable to take off. Kara
also tries to find a place to heal, but is unable to find any medical facilities
nearby. She decides to wait until the next mission to tend to any injuries.
You earned 0 imperial credits
You spent 0 imperial credits
You gained 0 health
You lost 0 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 45 │ city planet of Coruscant. Growing │
│ imperial credits │ 300 │ up, she witnessed the corruption and │
│ fuel level │ 68 │ greed of the Imperial government. │
│ │ Despite the danger, she joined an │
│ │ underground resistance movement at a │
│ │ young age, fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 68 │ │
│ │ │
│ Operation Shadow Hand VI │ The Empire has a new research │
│ place │ Imperial Research │ facility on Mustafar, where they are │
│ │ Facility on Mustafar │ developing a new type of weapon. We │
│ year │ 9 │ need to infiltrate the facility and │
│ risk │ 85 hp │ gather intel on the weapon's │
│ reward │ 2500 credits │ capabilities and weaknesses. Beware │
│ leader │ General Crix Madine │ of the hostile environment and the │
│ │ Imperial forces guarding the │
│ │ facility. May the force be with us. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara tries to recruit some fresh help before leaving Coruscant. She reaches out
to her contacts and tries to find some skilled pilots and fighters to join her
team. However, due to the recent increase in Imperial activity on the planet,
most of her contacts are either lying low or have already been captured by the
Empire. Kara decides to leave Coruscant with her current team and resources,
hoping that they will be enough to complete the mission.
You earned 0 imperial credits
You spent 0 imperial credits
You gained 0 health
You lost 0 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the │
│ health │ 45 │ bustling city planet of Coruscant. │
│ imperial credits │ 300 │ Growing up, she witnessed the │
│ fuel level │ 63 │ corruption and greed of the │
│ │ Imperial government. Despite the │
│ │ danger, she joined an underground │
│ │ resistance movement at a young age, │
│ │ fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 63 │ │
│ │ │
│ Operation Shadow Hand VII │ The Empire is building a new type │
│ place │ Imperial Shipyard on Kuat │ of Star Destroyer at the shipyard │
│ year │ 10 │ on Kuat. We need to infiltrate the │
│ risk │ 90 hp │ shipyard and gather intel on the │
│ reward │ 3000 credits │ ship's capabilities and weaknesses. │
│ leader │ General Hera Syndulla │ Beware of the heavily armed │
│ │ Imperial forces and the dangerous │
│ │ environment of the shipyard. May │
│ │ the force be with us. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara and her team successfully infiltrate the Imperial Shipyard on Kuat, using
their skills and experience to avoid detection and take out any Imperial troops
in their way. However, they are unable to siphon fuel from any of the ships in
the shipyard, as the Imperial forces have taken extra precautions to secure
their resources. Despite this setback, Kara and her team gather valuable intel
on the new type of Star Destroyer being built at the shipyard, and transmit the
information back to the Rebel Alliance. During the mission, they sustain some
injuries and lose some health, but they are ultimately successful in completing
their objective.
You earned 0 imperial credits
You spent 0 imperial credits
You gained 0 health
You lost 0 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 45 │ city planet of Coruscant. Growing │
│ imperial credits │ 300 │ up, she witnessed the corruption and │
│ fuel level │ 38 │ greed of the Imperial government. │
│ │ Despite the danger, she joined an │
│ │ underground resistance movement at a │
│ │ young age, fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 38 │ │
│ │ │
│ Operation Shadow Hand VIII │ The Empire has an important fuel │
│ place │ Imperial Fuel Depot on │ depot on Nar Shaddaa that supplies │
│ │ Nar Shaddaa │ their ships and bases in the area. │
│ year │ 11 │ We need to infiltrate the depot and │
│ risk │ 85 hp │ siphon as much fuel as we can, to │
│ reward │ 3500 credits │ weaken the Empire's position and │
│ leader │ Admiral Gial Ackbar │ increase our resources. Beware of │
│ │ the heavily armed Imperial forces │
│ │ guarding the depot, and stay alert │
│ │ for any unexpected obstacles. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara and her team successfully infiltrate the Imperial Fuel Depot on Nar
Shaddaa, using their skills and experience to avoid detection and take out any
Imperial troops in their way. They set off a small explosive on the fuel tank
and siphon as much fuel as they can, to weaken the Empire's position and
increase the Rebel Alliance's resources. During the mission, they sustain some
injuries and lose some health, but they are ultimately successful in completing
their objective.
You earned 3500 imperial credits
You spent 0 imperial credits
You gained 0 health
You lost 20 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 25 │ city planet of Coruscant. Growing │
│ imperial credits │ 3800 │ up, she witnessed the corruption and │
│ fuel level │ 18 │ greed of the Imperial government. │
│ │ Despite the danger, she joined an │
│ │ underground resistance movement at a │
│ │ young age, fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 18 │ │
│ │ │
│ Operation Shadow Hand IX │ The Empire is developing a new type │
│ place │ Imperial Research │ of planetary shield generator on │
│ │ Facility on Scarif │ Scarif. We need to infiltrate the │
│ year │ 12 │ facility and gather intel on the │
│ risk │ 90 hp │ generator's capabilities and │
│ reward │ 4000 credits │ weaknesses. The facility is heavily │
│ leader │ General Lando Calrissian │ guarded, so we need to take a │
│ │ stealthy approach and avoid │
│ │ detection. May the Force be with us. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara and her team infiltrated the Imperial Research Facility on Scarif, using
their knowledge of the weapon technology to leverage its weaknesses and gain
access to the intel they needed. They successfully transmitted the information
back to the Rebel Alliance, earning a large reward of 6000 imperial credits.
During the mission, they sustained some injuries and lost some health, but they
were ultimately successful in completing their objective.
You earned 6000 imperial credits
You spent 0 imperial credits
You gained 0 health
You lost 15 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the │
│ health │ 10 │ bustling city planet of Coruscant. │
│ imperial credits │ 9800 │ Growing up, she witnessed the │
│ fuel level │ 3 │ corruption and greed of the │
│ │ Imperial government. Despite the │
│ │ danger, she joined an underground │
│ │ resistance movement at a young age, │
│ │ fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 3 │ │
│ │ │
│ Operation Shadow Hand X │ The Empire is storing a new type of │
│ place │ Imperial Weapons Facility │ weapon at their facility on Eadu. │
│ │ on Eadu │ We need to infiltrate the facility │
│ year │ 13 │ and gather intel on the weapon's │
│ risk │ 95 hp │ capabilities and weaknesses. Beware │
│ reward │ 4500 credits │ of the heavily armed Imperial │
│ leader │ Captain Cassian Andor │ forces guarding the facility, and │
│ │ stay alert for any unexpected │
│ │ obstacles. We can leverage the │
│ │ weaknesses of the technology we │
│ │ learned about in our previous │
│ │ mission to gain an advantage. May │
│ │ the Force be with us. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara recognizes the importance of celebrating small victories, but also
understands the risk of being too loose with imperial credits. Instead of buying
a round for everyone, she puts the credits towards purchasing additional
supplies and upgrades for the Firefly. She wants to ensure that her team is
fully prepared for the next mission, and that they have the best possible chance
of success.
You earned 0 imperial credits
You spent 0 imperial credits
You gained 0 health
You lost 0 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 10 │ city planet of Coruscant. Growing │
│ imperial credits │ 9800 │ up, she witnessed the corruption and │
│ fuel level │ 3 │ greed of the Imperial government. │
│ │ Despite the danger, she joined an │
│ │ underground resistance movement at a │
│ │ young age, fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 3 │ │
│ │ │
│ Operation Nightfall │ The Empire is hosting a high-stakes │
│ place │ Imperial Casino on │ gambling event at their casino on │
│ │ Coruscant │ Coruscant, with top Imperial │
│ year │ 13 │ officers and wealthy allies in │
│ risk │ 85 hp │ attendance. We need to infiltrate │
│ reward │ 5000 credits │ the casino and gather intel on the │
│ leader │ Lando Calrissian │ Empire's plans and top players. │
│ │ Beware of the heavily armed Imperial │
│ │ forces guarding the casino, and stay │
│ │ alert for any unexpected obstacles. │
│ │ We can leverage the skills and │
│ │ experience of our team to gain an │
│ │ advantage. May the Force be with us. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara and her team go to the local cantina to rest and recover. They spend 10
imperial credits on drinks and food, and use the opportunity to mingle with the
locals and gather intel on Imperial activity in the area. Kara takes advantage
of the downtime to recharge her health and prepare for the upcoming mission.
You earned 0 imperial credits
You spent 10 imperial credits
You gained 5 health
You lost 0 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 15 │ city planet of Coruscant. Growing up, │
│ imperial credits │ 9790 │ she witnessed the corruption and greed │
│ fuel level │ 3 │ of the Imperial government. Despite the │
│ │ danger, she joined an underground │
│ │ resistance movement at a young age, │
│ │ fighting to overthrow the oppressive │
│ │ regime. She quickly rose through the │
│ │ ranks and became a skilled fighter and │
│ │ leader. Her ultimate goal is to bring │
│ │ peace and justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough cargo │
│ year built │ 10 │ space to transport a small crew and │
│ capacity │ 4 │ their gear. │
│ fuel level │ 3 │ │
│ │ │
│ Rest and Recovery at the Local │ Kara and her team go to the local │
│ Cantina │ cantina to rest and recover. They take │
│ place │ Cantina on Coruscant │ advantage of the downtime to recharge │
│ year │ 13 │ their health and prepare for the │
│ risk │ 0 hp │ upcoming mission. While there, they │
│ reward │ 0 credits │ mingle with the locals and gather intel │
│ leader │ Kara Bright │ on Imperial activity in the area. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara successfully finds the right clothes for Operation Nightfall, blending in
seamlessly with the wealthy guests at the Imperial casino. She spends the rest
of the day resting and preparing for the upcoming mission, ensuring that she is
in top physical and mental condition.
You earned 0 imperial credits
You spent 0 imperial credits
You gained 1 health
You lost 0 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 16 │ city planet of Coruscant. Growing │
│ imperial credits │ 9790 │ up, she witnessed the corruption and │
│ fuel level │ 3 │ greed of the Imperial government. │
│ │ Despite the danger, she joined an │
│ │ underground resistance movement at a │
│ │ young age, fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 3 │ │
│ │ │
│ Operation Nightfall │ The Empire is hosting a high-stakes │
│ place │ Imperial Casino on │ gambling event at their casino on │
│ │ Coruscant │ Coruscant, with top Imperial │
│ year │ 13 │ officers and wealthy allies in │
│ risk │ 85 hp │ attendance. We need to infiltrate │
│ reward │ 5000 credits │ the casino and gather intel on the │
│ leader │ Lando Calrissian │ Empire's plans and top players. │
│ │ Beware of the heavily armed Imperial │
│ │ forces guarding the casino, and stay │
│ │ alert for any unexpected obstacles. │
│ │ We can leverage the skills and │
│ │ experience of our team to gain an │
│ │ advantage. May the Force be with us. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara places a large bet at the Imperial Casino, drawing the attention of wealthy
allies and Imperial officers. She uses her charm and wit to blend in and gather
valuable intel on the Empire's plans and top players. The bet pays off, as she
gains the trust of key figures and earns a reputation as a high-roller. However,
she spends a large amount of Imperial credits, which could have consequences in
the future.
You earned 0 imperial credits
You spent 1000 imperial credits
You gained 0 health
You lost 0 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the bustling │
│ health │ 16 │ city planet of Coruscant. Growing │
│ imperial credits │ 8790 │ up, she witnessed the corruption and │
│ fuel level │ 3 │ greed of the Imperial government. │
│ │ Despite the danger, she joined an │
│ │ underground resistance movement at a │
│ │ young age, fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 3 │ │
│ │ │
│ Operation High-Stakes │ The Rebel Alliance has received │
│ place │ Casino Royale on │ intel that the Empire is hosting a │
│ │ Chandrila │ high-stakes gambling event at the │
│ year │ 14 │ Casino Royale on Chandrila. Imperial │
│ risk │ 90 hp │ officers and wealthy allies will be │
│ reward │ 10000 credits │ in attendance, making it an ideal │
│ leader │ Lando Calrissian │ opportunity to gather valuable │
│ │ information. Your mission is to │
│ │ infiltrate the casino and blend in │
│ │ with the wealthy guests. Place a │
│ │ large bet to draw attention and gain │
│ │ the trust of key figures. Stay alert │
│ │ for any unexpected obstacles and be │
│ │ prepared to improvise. May the Force │
│ │ be with you. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara declines any further gambling events, wary of the high cost. She focuses
instead on supporting her team and preparing for their next mission.
You earned 0 imperial credits
You spent 0 imperial credits
You gained 0 health
You lost 0 health
╭─ Kara Bright's Mission Card ─────────────────────────────────────────────────╮
│ Kara Bright │ Kara Bright was born in the │
│ health │ 16 │ bustling city planet of Coruscant. │
│ imperial credits │ 8790 │ Growing up, she witnessed the │
│ fuel level │ 3 │ corruption and greed of the │
│ │ Imperial government. Despite the │
│ │ danger, she joined an underground │
│ │ resistance movement at a young age, │
│ │ fighting to overthrow the │
│ │ oppressive regime. She quickly rose │
│ │ through the ranks and became a │
│ │ skilled fighter and leader. Her │
│ │ ultimate goal is to bring peace and │
│ │ justice to the galaxy. │
│ │ │
│ Firefly │ A small, speedy ship with enough │
│ year built │ 10 │ cargo space to transport a small │
│ capacity │ 4 │ crew and their gear. │
│ fuel level │ 3 │ │
│ │ │
│ Operation High-Risk │ The Rebel Alliance has learned that │
│ place │ Imperial Prison on │ one of our most valuable assets has │
│ │ Mustafar │ been captured by the Empire and is │
│ year │ 14 │ being held at their high-security │
│ risk │ 95 hp │ prison on Mustafar. Your mission is │
│ reward │ 15000 credits │ to infiltrate the prison and rescue │
│ leader │ Mon Mothma │ our ally. Beware of the dangerous │
│ │ terrain and the heavily armed │
│ │ Imperial forces guarding the │
│ │ prison. You will need to rely on │
│ │ your skills and experience to │
│ │ overcome the obstacles and complete │
│ │ the mission. May the Force be with │
│ │ you. │
╰──────────────────────────────────────────────────────────────────────────────╯
Your mission has been completed
Kara and her team manage to sneak around to the back of the Imperial Prison
undetected. They use a drill to make a hole in the wall and carefully make their
way inside. However, they encounter unexpected obstacles and end up losing some
health in the process. They are forced to retreat before completing the mission,
having spent 250 Imperial credits on the failed attempt.
You earned 0 imperial credits
You spent 250 imperial credits
You gained 0 health
You lost 4 health
You lost all your fuel