ws-playground/server.py
Waylon S. Walker ae279c8595 wip
2025-03-16 21:51:45 -05:00

251 lines
7.7 KiB
Python
Executable file

#!/usr/bin/env -S uv run --quiet --locked --script --no-cache
# /// script
# requires-python = ">=3.12"
# dependencies = [
# "fastapi",
# "redis",
# "asyncio",
# "uvicorn[standard]",
# "jinja2",
# ]
# ///
import asyncio
from fastapi import FastAPI, Request, WebSocket, WebSocketDisconnect
from fastapi.responses import HTMLResponse
import json
from redis import asyncio as redis
from fastapi.templating import Jinja2Templates
app = FastAPI()
templates = Jinja2Templates(directory="templates")
# Redis connection
redis_client = redis.Redis(host="localhost", port=6379, decode_responses=True)
new_button = """
<div id='after_chat_wrapper'>
<div
id='after_chat'
class='h-12'
_="
on load
wait 10ms
on intersection(intersecting) having threshold 0.5
if #go_to_bottom exists and intersecting
then remove #go_to_bottom
"
>
</div>
</div>
<div id="after_form" class='mb-24 flex gap-2'>
<button
id="go_to_bottom"
class="fixed bottom-0 right-0 px-2 py-1 rounded font-bold m-4 invisible"
hx-get="/null"
hx-swap="outerHTML"
hx-trigger="intersect from:#after_chat"
_="
on load
wait 10ms
remove .invisible
on click
go to bottom of the body
"
>
go to bottom
</button>
<button
class="fixed bottom-0 left-0 px-2 py-1 rounded font-bold m-4 bg-red-500 text-white"
hx-get="/clear-chat"
hx-swap="none"
_="on click
add .opacity-50 to me
wait 200ms
remove .opacity-50 from me"
>
clear chat
</button>
</div>
"""
reset_form = """
<form
id="form"
ws-send class="flex gap-2 fixed bottom-0 w-full p-4 bg-gray-900"
_="on load focus() the first <input/> in me"
>
<input
id="chatInput"
name="chat_message"
class='w-124 min-h-24 rounded-lg px-2 py-1 mx-auto bg-gray-800 border border-gray-600 rounded'
type="text"
>
</form>
"""
# Constants
REDIS_MESSAGE_LIST = "chat_messages"
WEBSOCKET_CHANNEL = "websocket_channel"
# Store connected WebSockets
connected_clients = {}
color_levels = [400, 500, 600, 700, 800, 900]
async def listen_to_redis():
level = 0
level_increment = 1
pubsub = redis_client.pubsub()
await pubsub.subscribe(WEBSOCKET_CHANNEL)
async for message in pubsub.listen():
print(message)
if message["type"] == "message":
data = message["data"]
data = json.loads(data)
if level == len(color_levels) - 1:
level_increment = -1
elif level == 0:
level_increment = 1
level += level_increment
color_level = color_levels[level]
# Send message to all connected clients
for name, websocket in connected_clients.items():
html_data = ""
if "chat_message" in data:
if data.get("name") == name:
html_data += f'<div id="chat_room" hx-swap-oob="beforeend" hx-swap="scroll:bottom"><li class="px-4 py-2 h-12 w-124 rounded bg-green-{color_level} ml-8 my-4">{data.get("name")}: {data.get("chat_message")}</li></div>'
else:
html_data += f'<div id="chat_room" hx-swap-oob="beforeend" hx-swap="scroll:bottom"><li class="px-4 py-2 h-12 w-124 rounded bg-blue-{color_level} my-4">{data.get("name")}: {data.get("chat_message")}</li></div>'
if "notification" in data:
html_data += f'<div id="notifications" hx-swap-oob="beforeend"><li class="px-4 py-2 h-12 w-64 rounded bg-blue-{color_level} my-4" _="on click remove me on load wait 3s remove me" hx-trigger="click, load delay:3s" hx-swap="outerHTML">{data.get("notification")}</li></div>'
await websocket.send_text(html_data + new_button)
@app.on_event("startup")
async def startup():
asyncio.create_task(listen_to_redis())
chat_names = [
"Gregory",
"Waylon",
"John",
"Jane",
"Bob",
"Alice",
"Charlie",
"Diana",
"Ethan",
"Fiona",
"Grace",
"Henry",
"Isabella",
"Jack",
"Katherine",
"Liam",
"Mia",
"Noah",
"Olivia",
"Oscar",
"Penelope",
"Quinn",
"Riley",
"Sophia",
"Theo",
"Uma",
"Violet",
"Walter",
"Xavier",
"Yvonne",
"Zachary",
]
@app.websocket("/ws")
async def websocket_endpoint(websocket: WebSocket):
await websocket.accept()
import random
name = random.choice(chat_names)
connected_clients[name] = websocket
data = {
"name": name,
"notification": f"{name} joined the chat",
}
data_str = json.dumps(data)
await redis_client.publish(WEBSOCKET_CHANNEL, data_str)
# Send previous messages to the new client
messages = await redis_client.lrange(REDIS_MESSAGE_LIST, 0, -1)
for msg in messages:
msg_data = json.loads(msg)
color_level = color_levels[0] # Use first color level for old messages
html_data = ""
if "chat_message" in msg_data:
if msg_data.get("name") == name:
html_data += f'<div id="chat_room" hx-swap-oob="beforeend"><li class="px-4 py-2 h-12 w-124 rounded bg-green-{color_level} ml-8 my-4" _="">{msg_data.get("name")}: {msg_data.get("chat_message")}</li></div>'
else:
html_data += f'<div id="chat_room" hx-swap-oob="beforeend"><li class="px-4 py-2 h-12 w-124 rounded bg-blue-{color_level} my-4" _="">{msg_data.get("name")}: {msg_data.get("chat_message")}</li></div>'
if "notification" in msg_data:
html_data += f'<div id="notifications" hx-swap-oob="beforeend"><li class="px-4 py-2 h-12 w-64 rounded bg-blue-{color_level} my-4">{msg_data.get("notification")}</li></div>'
await websocket.send_text(html_data + new_button)
try:
while True:
data = await websocket.receive_text()
data = json.loads(data)
data["name"] = name
data_str = json.dumps(data)
# Store message in Redis list
await redis_client.rpush(REDIS_MESSAGE_LIST, data_str)
# Publish message to Redis
await redis_client.publish(WEBSOCKET_CHANNEL, data_str)
await websocket.send_text(reset_form)
except WebSocketDisconnect:
connected_clients.pop(name)
@app.get("/clear-chat")
async def clear_chat():
await redis_client.delete(REDIS_MESSAGE_LIST)
return """
<div id="chat_room" hx-swap-oob="innerHTML"></div>
<div id="notifications" hx-swap-oob="innerHTML"></div>
"""
@app.get("/")
async def root(request: Request):
return templates.TemplateResponse("index.html", {"request": request})
@app.get("/null")
async def root(request: Request):
return HTMLResponse("")
if __name__ == "__main__":
import uvicorn
import sys
port = 8000
if len(sys.argv) > 1:
port = int(sys.argv[1])
uvicorn.run("server:app", host="0.0.0.0", port=port, workers=6)